showing 46 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Evilk | Creative Computing | 1977 | labelminimizeminimize | |
3D Tictac | Micro Logistics | 1978 | labelminimizeminimize | |
B-1 Nuclear Bomber | ? | 1978 | labelminimizeminimize | |
Batnum | MicroAge (Author) | 1978 | Batnum is a "battle of numbers" against the computer. There is a distinct number of items on a pile and the player and computer take turns removing items. Depending on the choices made at the start of the game whoever picks the first or last item wins the game. The player can also determine the maximum number of items that can be taken in a turn. | labelminimizesubject |
Blackjack | ? | 1978 | labelminimizeminimize | |
Button | MicroAge | 1978 | labelminimizeminimize | |
Cannon | MicroAge | 1978 | labelminimizeminimize | |
Change | MicroAge | 1978 | Hangman is a word-guessing game. The player must try to guess the word that the computer randomly chose, letter by letter. On each incorrect letter the player can opt to draw a picture of his current state. Unlike traditional hangman where the character is slowly built up until hanged, here the character slowly disappears until completely gone. The goal is to guess the full word before it comes to that. | labelminimizesubject |
Chase! | MicroAge | 1978 | labelminimizeminimize | |
Chess Scramble | Real World Simulations | 1978 | labelminimizeminimize | |
Chomp | MicroAge | 1978 | labelminimizeminimize | |
Civilwar | MicroAge | 1978 | labelminimizeminimize | |
Computer Chess | Software Specialists | 1978 | labelminimizeminimize | |
Draw Poker Simulator | Real World Simulations | 1978 | labelminimizeminimize | |
Evenwins | Micro Logistics | 1978 | Even Wins is a game in which the computer and player take turns picking a number of items from a limited odd-numbered stack. Each turn a participant can take between one and four objects. When all objects are gone, whoever has an even number wins. The computer uses an optimal strategy. | labelminimizesubject |
Five-Card-Stud | ? | 1978 | labelminimizeminimize | |
Frog | MicroAge | 1978 | labelminimizeminimize | |
Golf | MicroAge (Author) | 1978 | Golf is a text-based golfing game for multiple players. Each turn the player must choose a club which makes the ball go closer (or further) from the hole. The distance is randomly generated based on the club used. There are 9 different clubs that can be used. | labelminimizesubject |
Golf-hand | MicroAge | 1978 | labelminimizeminimize | |
Hurkle | MicroAge | 1978 | Hurkle is a simple game in which the player must find the location of a hidden Hurkle on a ten by ten grid. The player must select grid points and the game will tell in which general direction the Hurkle is located (north, east, northeast, etc.). The goal of the game is to find the Hurkle in as few turns as possible. | labelminimizesubject |
Lunar Lander | MicroAge | 1978 | labelminimizeminimize | |
Mathdrill I | MicroAge | 1978 | labelminimizeminimize | |
Mathdrill II | MicroAge | 1978 | labelminimizeminimize | |
North Atlantic Convoy Raider | ? | 1978 | labelminimizeminimize | |
Nukewar | ? | 1978 | labelminimizeminimize | |
Pony | MicroAge | 1978 | labelminimizeminimize | |
Reverse | MicroAge (Author) | 1978 | Reverse is a puzzle game in which the player must get a list of numbers (one through nine) in numerical order in as few turns as possible. The only rule is that the player may only reverse numbers starting from the left side. How many numbers may be reversed in each turn is up to the player. | labelminimizesubject |
Roadrace | Micro Logistics | 1978 | labelminimizeminimize | |
Shooting Star | MicroAge | 1978 | labelminimizeminimize | |
Stars | MicroAge | 1978 | Stars is a number guessing game. The computer thinks of a number and the player must guess it within 7 turns. Instead of telling the player if the number is higher or lower the computer displays a number of stars (joined with bells from the Teletype) to indicate proximity to the number. 1 star being far away, 7 being very close. | labelminimizesubject |
String | MicroAge | 1978 | labelminimizeminimize | |
Suprwump | Micro Logistics | 1978 | labelminimizeminimize | |
Tanforan | ? | 1978 | labelminimizeminimize | |
Three-Card-Draw | ? | 1978 | labelminimizeminimize | |
Tiktak | ? | 1978 | labelminimizeminimize | |
Trap | MicroAge | 1978 | Another of the family of "guess the mystery number" games, in TRAP the computer selects a random number between 1 and 100 (or other limit set in statement 20). Your object is to find the number. On each guess, you enter 2 numbers trying to trap the mystery number between your two trap numbers. The computer will tell you if its number is larger or smaller than your trap numbers or if you have trapped the number. To win the game, you must guess the mystery number by entering it as the same value for both of your trap numbers. You get 6 guesses (this should be changed in statement 10 if you change the guessing limit in statement 20) . After you have played GUESS, STARS, and TRAP, compare the guessing strategy you have found best for each game. Do you notice any similarities? What are the differences? Can you write a new guessing game with still another approach? | labelminimizesubject |
Ttaktoe | ? | 1978 | labelminimizeminimize | |
Crazy Ball | McPheters;Wolfe & Jones | 1978 | labelminimizeminimize | |
The OZNAKI Life | People's Computer Company | 1978 | The proper title reads: [b]The OZNAKI "Life"[/b] | labelminimizeminimize |
Gunner | Benwill Publishing | 1978 | labelminimizeminimize | |
Fastgammon | Quality Software | 1979 | labelminimizeminimize | |
Flight Simulator | Dynacomp | 1979 | labelminimizeminimize | |
Valdez | Dynacomp | 1979 | labelminimizeminimize | |
Who am I? | Benwill Publishing Corp. | 1979 | labelminimizeminimize | |
The Cranston Manor Adventure | Dynacomp;Artworx Software | 1981 | Dynacomp transferred rights to Artworx. Artworx transferred rights to Sierra On-Line. Sierra On-Line made graphical remakes of the game. | labelminimizeminimize |
Qubic | 1001001 | 1987 | labelminimizeminimize |